It’s been over a month since my last update. I’ve had my head down on some projects, but wanted to take some time today to make some posts on my progress. Here’s the first of a few.

Voting is complete, and my entry Baggage Claim in Ludum Dare 42 placed 12th in the Innovation category and 29th for Theme Integration! These are the highest scores I’ve earned yet in a Ludum Dare!

I’ve made a few updates since the contest to the graphics, with a crisper background and clearer mechanism on the luggage entry, and updated the gameplay a bit, with more controlled randomness on the selection of the luggage to enter.

Here is an Android version of the game; if you download it and get it working, let me know what you think. I still need to create an in-game tutorial, and change the way scoring works, before I will feel completely finished with this version.